George Maestri Digital Character Animation 2, Volume II: Advanced Techniques. содержание, отзывы, заказ, купить. Скачать описание  Главная » Книги » Digital Character Animation 2, Volume II: Advanced Techniques
На главную. George Maestri Digital Character Animation 2, Volume II: Advanced Techniques. содержание, отзывы, заказ, купить. Скачать описание
Иностранные
языки
в Украине
Разделы
Новости
Языковые курсы
Афиша
Каталог компаний
Репетиторы
Бюро переводов
Книги
Тендер на обучение
Публикации
О проекте
Подписка
Поиск
Мы читаем
Барби. Азбука английского языка
28 стр. Полюбуйтесь на цветочки. Разглядите сердечки. Отыщите чайку в небе. Эта книга полна забавных и...

Information Masters: Secrets of the Customer Race
300 pages. … Less than five percent of the world’s firms achieve the full potential of their customer r...

 
Книги

Digital Character Animation 2, Volume II: Advanced Techniques

Автор:  George Maestri
Тематика:Книги на английском языке
Язык:Английский
 
Название Интернет-магазина Сделать заказ
"Бамбук"

240 pages George Maestri broke new ground with his first book, Digital Character Animation 2: Essential Techniques, which quickly became a fixture on the recommended reading list of just about every contemporary digital animator. It demonstrated solid methods for building characters and preparing them for animation, and touched on animation itself, all the while staying away from hardware and software specifics. Maestri explained the "why" of doing something. It was up to you to know "how."
The second volume, Digital Character Animation 2: Advanced Techniques, delves deeper into the art of animation itself without losing its digital perspective and yet while still maintaining some distance from hardware platforms and software applications.
The book cuts right to the chase; there are no chapters on modeling, lighting, or rendering. Every chapter focuses on character motivation, character movement, framing a story, preparing a character for animation, and acting itself. As the animator, you are also an actor, and the more you know about acting, the better you can animate.
As if one section about motion isn"t enough, there are separate sections on "human motion," "animal motion," and "anthropomorphic animation," each with some powerful visual examples and demonstrations on ancillary topics such as rigging the underlying skeletal structures and creating morph targets.
This book may not be the massive tome that something like Inside 3ds Max 4 is, but in its 200-plus pages is more information designed to help animators of any level take their careers up one notch. --Mike Caputo






Отзывы по книгам:

Выскажи свое мнение о материале ПЕРВЫМ!

* Обязательные поля

Имя *:
 
Електронная почта :
 
Новый комментарий *:




 

Гость сайта

Константин Кузьмин

Уважаемые посетители проекта MOVA.COM.UA, предлагаем Вашему вниманию интервью с руководителем языкового центра "Tower", Константином Кузьминым.

Подробнее
Партнеры
Copyright © 2004-2008, Центр Развития Карьеры "Формула Успеха"
тел. (044) 501-28-69(68) (многоканальный), e-mail: manager@mova.com.ua
Условия использования информации, размещённой на mova.com.ua
Выставка по кадровому менеджменту "Персонал EXPO" г. Киев

Книги » Digital Character Animation 2, Volume II: Advanced Techniques